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Nicolas ‘Sparth’ Bouvier has been an active artistic director and concept designer in the gaming industry since 1996. Born in France, he now lives in Dallas, Texas, where he is working for the company id Software. He admits a fascination for technological discoveries, space, all sorts of flying objects, as well as everything connected to the depiction of the future. One of his great passions is contemporary architecture, where he applies principles in his own art, with an experimental and original approach. He also harbors a fascination for modern skyscrapers, although he admits that he wouldn’t be able to live too high above the ground himself. |
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| I started drawing and painting at a very early age—probably around five years old. I imagined stories with talking animals who I put in humorous situations. I guess it was the only thing in which I felt differently, thought differently, and acted differently. Later on, my mother encouraged me to continue along the same path. For this reason, I logically felt there was really something going on when I created, and I’ve continued along this path ever since. |
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