d'artiste: Character Modeling 2 presents the techniques of leading character modelers Kevin Lanning, Zack Petroc, and Timur "Taron" Baysal. Each master artist showcases his approaches and techniques in modeling characters and creatures for film and game projects through expansive graphic tutorials.
Kevin Lanning of Epic Games takes you behind the scenes of creating characters for the triple-platinum Xbox 360 game 'Gears of War' with tutorials on workflows for creating high-polygon and low-polygon characters.
An invited artist gallery provides the opportunity for the master artists to single out inspirational artists and comment on the character work of the greater cg community.
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Kevin Lanning For the past four years Kevin has been working as a Character and Creature Modeler at Epic Games. His most recent work can be seen in Epic’s blockbuster hit for the Xbox 360, ‘Gears of War’.
Timur Baysal His feature film credits include: ‘Syriana’, ‘Reeker’, ‘Gothika’, ‘Spy Kids 2: Island of Lost Dreams’, ‘Impostor’, ‘Megiddo: The Omega Code 2’, ‘Dracula 2000’, ‘Battlefield Earth’ and ‘Dogma’.
Zack Petroc Zack is currently working as a freelance Art Director and Concept Designer for feature film and games. He is also the author of several training DVDs from The Gnomon Workshop.
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