EXPOSÉ 11: Committee
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Lorne Lanning
Lorne Lanning
Lorne Lanning's Oddworld Inhabitants has sold nearly six million copies and garnered dozens of awards not only from the game industry, but also from the music, television, and film industries - as well as illustration & design annuals. In 2010 Lorne co-founded Xmobb with Sherry McKenna. The company’s focus is bringing a 'live social dimension' to the online media landscape.
Brom
Brom
A painter of anything that is nasty and bites. For 20 years his work has featured in books, games, and film. His paintings are collected in two art books ‘Darkwerks’ and ‘Offerings’. Recently, he turned his hand to writing a series of illustrated novels. His first novel ‘The Plucker’ received a Chesley Award.
Jeff Mottle
Jeff Mottle
President and Founder of CGarchitect.com. Jeff is currently business development manager for VisMasters, an online software marketing and resource company for design visualization professionals. Previous to that he was the North American Production Director for London-based Smoothe.
Paul Franklin
Paul Franklin
Paul Franklin set up Double Negative Visual Effects (Dneg)'s 3D department and supervised the CG animation for a number of feature films that the Dneg worked on. As senior in-house VFX supervisor at Dneg, Paul Franklin has been front and center on many of the latest VFX triumphs such as ‘The Black Knight’, ‘Harry Potter: Half Blood Prince’ and the VFX dream-laden, Oscar winning ‘Inception’.
 
Mark Snoswell
Dr Mark Snoswell is President of The CGSociety and founder of Ballistic Media. His diverse range of experiences include: development of Absolute Character Tools (www.cgCharacter.com); development of The Ultimate Human Model set; film production work for Disney and Warner Brothers; production work for National Geographic; and teaching graphic design, 3ds Max and Painter.
 
Steven Stahlberg
Steven Stahlberg is Senior 3d artist at CCP North America. He is internationally acknowledged as a world class digital artist and was the first artist to have a virtual character sponsored by a major modeling agency (1999). Steven's Game credits include: Army Men, Conquest, Freelancer, Need for Speed, Eragon, Def Jam, Sims 3, Heavy Rain, Tabula Rasa, Reich, EVE Online Steven has also held 9 sold-out workshops at CGSociety.org.
Pascal Blanche
Following Art School in Marseille, Pascal Blanche freelanced for TILT magazine, Virtual Xperience, Xilam, Haikus studio and also with Sony, working on ‘Kaena: the Prophecy’. As Art Director at Ubisoft Montreal, he worked on 'Myst IV Revelation', for Wizards of the Coast, Autodesk, Funcom, Microsoft, and made several book covers. Pascal is now working on the biggest MMO browser game, 'Runescape' for Jagex.
 

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