Body Study #Copied from entryID 104630# This was a technical exercice. I wanted to try a few things with my skin shader, the lighting and the process of exporting from zbrush to max.
Once I had all the tests done I decided to show the character, but instead of just rotating it to show it from all sides I prefered to do this render to make it a bit nicer.
Done in zbrush, 3ds max, photoshop and hair-farm.
Copyright (C) Dani Garcia 2007
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