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Liquid Venus
This work has a very particular workflow which I think turned out really great. Making use of Realflow with Python scripting combined with Zbrush, I had a lot of control of the final fluid shape. I managed to generate several variations of the fluid elements and pick the best combination for this effect. By themselves the fluid sculpts looked pretty good but I decided to also materialize the female shape that wears them. The comp was done in Nuke plus some After Effects- Magic Bullet Looks final touch.

Copyright (C) David AF 2007
All Rights Reserved
No unauthorised duplication or distribution without explicit permission from the copyright holder.

Artist Name: David AF
Artist Country: PT
Entered for:
Software used:
  • Autodesk - 3ds Max
  • Chaos Group - VRay
  • Pixologic - ZBrush
  • Adobe - After Effects
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