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Golem Frenzy
#Copied from entryID 43782# All modeling and texturing was done in Wings 3D. I then brought all the models to ZBrush 2 for some minor changes and then exported to Maya 7.0 where I used the Toon tools and fake GI for the final render.

Copyright (C) Carlos Saborío 2007
All Rights Reserved
No unauthorised duplication or distribution without explicit permission from the copyright holder.

Artist Name: Carlos Saborío
Artist Country: CR
Entered for:
Company: Universidad Veritas
Software used:
  • Autodesk - Maya
  • Adobe - Photoshop
  • Pixologic - ZBrush
  • - -Other (Please specify in image description)
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