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Shocking Gorilla
The idea was to illustrate something about experiments with animals. I used Maya for modeling, Mudbox for detailing the mesh and for refining the textures. Shave and a Haircut for fur and Photoshop for the textures and the final compositing. No postwork on the final rendering, just a few colors and contrasts adjustments. The background was made in Photoshop. There are three 4k textures and the shaders are SSS. The rendering time is about 1 hour and 30 minutes for the highres image 2657x3636, I think it's pretty good considering the fur

Copyright (C) Massimo Righi 2007
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No unauthorised duplication or distribution without explicit permission from the copyright holder.

Artist Name: Massimo Righi
Artist Country: IT
Entered for:
Software used:
  • Autodesk - Maya
  • Autodesk - Mudbox
  • Adobe - Photoshop
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